The cosmology, history, peoples, and factions of the 9th Era. Thirteen worlds, the Fragment, four peoples, and the forces that shape civilization across the solar system.
Natives and lowborn. Most lack steam technology and are looked down upon by other peoples. Predominantly pure-blooded.
The most technologically advanced people. Operate ships and flying cities. Most common ancestry is mixed with elf blood.
Travel between locations through the Void — dangerous compressed space requiring specialized training from a young age. Almost exclusively pure-blooded.
The most militarily capable. Hardened by constant space warfare. The most dangerous group. Most common ancestry is mixed-breed.
Warriors wielding starblades. Hunt and destroy seeds of darkness. Vigilant and well-organized, they represent the system's most coherent force for combating existential threats. Most are Spacers, though some branches actively recruit from Grounders and Skylords.
Necromancers with strongholds on multiple planets. Command vast undead hordes and represent a persistent existential threat to the system. Some Vashier have become Spacers — no one has survived a Vashier horde in space to report on the experience.
| Era | Name / Description | Status |
|---|---|---|
| Eras 1–4 | Ancient ages before recorded interstellar history. Fragmentary details only. | Ancient |
| 5th Era | Space travel invented at the end of this era. Fundamentally transformed civilization across all worlds. | Transition |
| 6th Era | Height of the Human Empire. Most technologically advanced period in recorded history. Era ends when the Human Empire falls. | Peak |
| 7th Era | Age of darkness. Lawless and violent. An entire planet — Caruun — was destroyed before the era ended. | Dark Age |
| 8th Era | Age of reestablishment. Civilizations rebuild, but never recover the 6th Era technological peak. | Recovery |
| 9th Era | Age of the Estari. Space travel exists but not as advanced as the 6th Era peak. Thirteen worlds connected but fractious. | Present |