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Class Rules ยท Barbarian ยท Custom Mechanics
Rage
Rage does not level up. It branches, and the branches do not come back together. Three things feed it: the rage type you chose at first level, the archetypes you have taken, and the compounds primed before the Rage began. Nine rage types, nine Apotheoses, and no two of them arrive anywhere near each other. Every shape has a name, every name has a price, and the price is always paid in the same currency.
Open the Rage Tree โ
The threshold does not move. A barbarian crosses it after a number of scars equal to twice their level, loses a point of Charisma modifier, gains a point of Constitution modifier, and starts the count again. Tier is not power the class hands out. It is how quickly the character is spent, chosen one Rage at a time.
Rage Scars, the Charisma threshold table, and the three canon boosters are on the
Barbarian page. The interactive graph of every node on this page is at
Rage Tree. Instinct rules, the base Rage action, and everything not contradicted here are Pathfinder 2e as written. For the Void and Weave instincts see
Void Navigation and the Weave material in
Laws of Reality.